June 15, 2004
SOS Flash Debugging Console

Debugging Flash files outside the IDE is not really a positive experience using the tools that you find in the box. Actually I think it's quite horrible. Probably most of us professional developers have built their own tools or suites to work around this. So have the Powerflashers, probably one of the most successful Flash developer groups in Germany (at least one of the loudest ;-) - they have released POWERFLASHER.SOS a socket server based debugging console which can transmit messages from the live system to the developer in a very fast way. It can even serve those message to multiple clients and is highly customizable.

The tool is free and released as Jobware - this means that the Powerflashers are always interested in hiring professional developers.

Posted at June 15, 2004 12:41 PM | Further reading

Interesting...but erm..won't remote debugging be sufficient?

Posted by: Owen van Dijk on June 15, 2004 02:35 PM

Have you succesfully managed to work with remote debugging? I just lost my patience with it after several fruitless attempts. So I must admit that I haven't even tried it for a long time.

Another problem I have with the debugger is that it slows everything down so much.

Posted by: Mario Klingemann on June 15, 2004 02:45 PM

Quick question: if I am viewing a German language flash file, in the English version IDE, can I switch the .fla's base language?

Posted by: elgallo on June 15, 2004 07:51 PM

Interesting. I made a similar home-grown logger that worked off a LocalConnection. The advantage with SOS is you can have a non-Flash debugger. The disadvantage is that XMLSockets have firewall issues in some situations.

Posted by: Daniel Wabyick on June 16, 2004 06:34 PM
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