June 23, 2008
How to draw anything into a BitmapData properly

Looks like Eric has a little problem with getting a sprite with an non 0/0 registration point correctly drawn into a BitmapData object. Here's help. The problem is that by default the draw() command works in such a way that the registration...

MORE...
Posted at 05:10 PM
Thank you!

Most Visited Entries
Sketches, Works & Source Code
Lectures
Contact
Backlog
In Love with
Powered by
Movable Type 2.661

© Copyright Mario Klingemann

Syndicate this site:
RSS 1.0 - RSS 2.0

Quasimondo @ flickr
Quasimondo @ LinkedIn
Quasimondo @ Twitter
Quasimondo @ Facebook
Quasimondo @ MySpace
Quasimondo is a Bright
Citizen of the TRansnational Republic
My other blog in german
Impressum


My family name is written Klingemann,
not Klingelmann, Klingeman, Klingaman, Kingemann,
Kindermann, Killingaman, Klingman, Klingmann, Klingonman
Klingemman, Cleangerman, Klingerman or Kleangerman

profile for Quasimondo at Stack Overflow, Q&A for professional and enthusiast programmers