October 04, 2007
Hydra: Noise

I mentioned the Hydra limitations before - especially if you aim for the use of your filters in Flash there are a lot of them. One feature that is entirely missing for example is a random number generator in form of a...

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Posted at 01:42 PM
October 03, 2007
Hydra: Spirals and Gradients

Finally I could get my hands a little bit dirty with Hydra when my beloved spouse entrusted me her MacBook for a few hours. All my other machines don't support OpenGL 2.0 yet and thus I could just sit and watch Joa...

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Posted at 05:57 PM
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